Immersive content

Take your visitors into what they cannot see

A castle as it was before the fire, an underground gallery closed to the public, an object too fragile to leave storage: the Immersive content module publishes 3D objects, scenes, 360° images and videos and VR headset experiences, managed from the same back-office as the rest of your visit.

Three ways to experience the visit differently

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3D objects and scenes

Models visitors turn with a finger, scale models where each point of interest opens a card, an audio track or a tour stop.

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360° images and videos

Visitors look around: from their phone, a kiosk or a headset, they stand in the middle of a place they cannot visit.

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VR headset tours

On Meta Quest, the visit becomes an experience: floating menu, immersive backdrop, narration — the same content as on mobile, in another channel.

For which venues?

Immersive content makes sense when it shows what a regular visit cannot.

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Lost heritage

A destroyed building, an original interior, a district as it once was: reconstruction replaces the explanatory panel.

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Inaccessible places

Tunnels, attics, fragile or closed sites: visitors go in without anyone going down.

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Collections in storage

Objects that never come out get a display case: visitors handle them, turn them over, look at them up close.

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Immersive content ≠ AI Studio

This module publishes and runs immersive experiences; it does not create the models. You can import your own 3D models and 360° footage, or create them with the AI Studio module. Each is bought independently.

Pricing

From €70/month

Excl. VAT · independent add-on, on any plan

The price depends on the volume of immersive content published: 3D models, scenes and 360° media are heavy, and their storage is sized for them, with clear limits rather than a promise of unlimited. Headsets are not included in the subscription.

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Immersive content FAQ

Do I need a virtual reality headset?

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No. 3D objects and 360° images can also be viewed on the visitor's phone, on a kiosk or in the browser. The headset is one more channel, for venues that want to offer a full experience.

Which headset should I use?

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The headset experience is built for Meta Quest: a single app that loads your venue’s configuration. Headsets are not supplied with the subscription; we can advise you on equipment and setup.

What content can I import?

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GLB 3D models, equirectangular 360° images and videos, and the regular content of your visit — text, audio, images — which you attach to the points of interest of a scene.

Do I also need AI Studio?

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No. If you already have your models or footage, the Immersive content module is enough. AI Studio becomes useful when that content has to be created: modelling an object from photos, illustrating a scene, giving a narrator a voice.

A place your visitors cannot see?

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